🌟 Editor's Choice: Regular Expression Crossword Exercises    |    πŸ“š 109 books available - Expand your knowledge today!    |    ⏳ Only 0 days until SIGGRAPH!    |    πŸ’‘ Today's Tip: If debugging is the process of removing bugs, then programming must be the process of putting them in.    |    πŸ”₯ Hot News: I tested a cheap PS Portal case with a molded interior, charging cable passthrough, and a super-durable build β€” and it’s become a permanent part of my portable gaming setup
LIMITED TIME OFFER: Get 20% off when you buy today!
DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
EDITOR'S CHOICE
Book Details

ISBN: 9798289659729

Published: June 25, 2025

Categories: Computer Graphics Game Development Programming Software Development GPU Computing

Related Keywords
DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

DirectX+HLSL/Graphics/Compute All-in-One (Paperback)

Secure Purchase
Fast Delivery
Easy Returns
24/7 Support
About This Book

This comprehensive guide to DirectX, DirectX 12, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computer Graphics.

What You'll Learn:
  • Master DirectX techniques
  • Master DirectX 12 techniques
  • Master HLSL techniques
  • Master GPU Programming techniques
  • Master Graphics Pipeline techniques
  • Practical real-world examples
  • Best practices from industry experts
Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
Dr. Samantha Chen
November 25, 2025

As a professor of Game Development, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of GPU Computing is particularly thorough and well-researched.

Academic Review
Reviewer
CodeMaster
August 26, 2025

The best GPU Programming book I've read this year.

Reviewer
Jennifer L.
June 16, 2025

My boss recommended this book when I was struggling with GPU Programming at work. Two weeks later, I was implementing Game Development solutions that impressed the whole team!

Personal Experience
Reviewer
BookWorm99
December 16, 2025

Essential reading for anyone working with HLSL. 5/5 stars!

Reviewer
Sarah K.
November 20, 2025

I never thought I'd say this about a book on Computer Graphics, but I couldn't put it down! The way the author explains Optimization completely changed my perspective.

Personal Experience
See All Reviews (42)
Community Discussion
Start a Discussion
Recent Discussions
User
.
May 23, 2026

This is a comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in GPU Computing!

Reply
User
.
May 24, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in GPU Computing!

User
.
May 28, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in Game Development!

User
.
June 12, 2026

This is a comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in GPU Computing!

Reply
User
.
June 11, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in Software Development!

User
.
May 29, 2026

This is a comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in Computer Graphics!

Reply
User
.
June 7, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in GPU Computing!

User
.
June 6, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in Software Development!

See All Discussions (24)