ISBN: 9798289659729
Published: June 25, 2025
Categories: Computer Graphics Game Development Programming Software Development GPU Computing
This comprehensive guide to DirectX, DirectX 12, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computer Graphics.
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After reading this, I finally understand Optimization! The examples about Optimization were so relatable and the exercises really helped cement the concepts.
After reading this, I finally understand GPU Computing! The examples about GPU Computing were so relatable and the exercises really helped cement the concepts.
My boss recommended this book when I was struggling with Ray Tracing at work. Two weeks later, I was implementing Software Development solutions that impressed the whole team!
As a professor of DirectX, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of DirectX is particularly thorough and well-researched.
As a professor of Programming, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of Optimization is particularly thorough and well-researched.
This is a comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in GPU Computing!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about DirectX. Would recommend to anyone interested in Programming!
This is a comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in GPU Computing!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in Software Development!
This is a comment about the book. I particularly liked the parts about DirectX, DirectX 12. Would recommend to anyone interested in Game Development!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12. Would recommend to anyone interested in Game Development!
This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12. Would recommend to anyone interested in Software Development!
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January 6, 2026This is a nested (level 1) comment about the book. I particularly liked the parts about DirectX, DirectX 12, HLSL. Would recommend to anyone interested in GPU Computing!