ISBN: 9798264282454
Published: May 14, 2025
Categories: Computers & Technology Programming Game Development Computer Graphics Simulation & Modeling
This comprehensive guide to Game Physics, Collision Detection, Rigid Body Simulation provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.
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My boss recommended this book when I was struggling with Rigid Body Simulation at work. Two weeks later, I was implementing Gravity solutions that impressed the whole team!
My boss recommended this book when I was struggling with Collision Detection at work. Two weeks later, I was implementing Unity solutions that impressed the whole team!
This seminal work by esteemed authors provides a comprehensive examination of Programming. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of Computer Graphics.
After reading this, I finally understand Rigid Body Simulation! The examples about Programming were so relatable and the exercises really helped cement the concepts.
As a professor of Programming, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of Programming is particularly thorough and well-researched.
This is a comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Game Development!
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December 18, 2025This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Game Development!