ISBN: 9798262596102
Published: August 28, 2025
Categories: Computers & Technology Programming Computer Graphics Game Development OpenGL & Vulkan
This comprehensive guide to Shaders, GLSL, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.
Don't miss this Disney+ and Hulu deal for just $4.99. Be quick, it's e...
I've curated a list of 19 simple, but functional items that I would us...
Samsung’s fastest SSD with a heatsink to date is now available at it...
Essential reading for anyone working with Computers & Technology. 5/5 stars!
After reading this, I finally understand Programming! The examples about Programming were so relatable and the exercises really helped cement the concepts.
After reading this, I finally understand Computers & Technology! The examples about Computer Graphics were so relatable and the exercises really helped cement the concepts.
After reading this, I finally understand Shader Art! The examples about Shaders were so relatable and the exercises really helped cement the concepts.
As a professor of WebGPU, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of HLSL is particularly thorough and well-researched.
This is a comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in OpenGL & Vulkan!
Reply
This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Computer Graphics!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computers & Technology!
This is a comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Computer Graphics!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computer Graphics!
This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Game Development!
.
November 27, 2025This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in OpenGL & Vulkan!