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Shaders Unchained: Writing Powerful Shaders for Every Platform
EDITOR'S CHOICE
Book Details

ISBN: 9798262596102

Published: August 28, 2025

Categories: Computers & Technology Programming Computer Graphics Game Development OpenGL & Vulkan

Related Keywords
Shaders GLSL HLSL WGSL Metal Vulkan DirectX OpenGL WebGPU Graphics Programming GPU Compute Shader Art

Shaders Unchained: Writing Powerful Shaders for Every Platform

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About This Book

This comprehensive guide to Shaders, GLSL, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.

What You'll Learn:
  • Master Shaders techniques
  • Master GLSL techniques
  • Master HLSL techniques
  • Master WGSL techniques
  • Master Metal techniques
  • Practical real-world examples
  • Best practices from industry experts
Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
TechReader42
April 4, 2025

Essential reading for anyone working with Computers & Technology. 5/5 stars!

Reviewer
Sarah K.
April 6, 2025

After reading this, I finally understand Programming! The examples about Programming were so relatable and the exercises really helped cement the concepts.

Personal Experience
Reviewer
Sarah K.
June 27, 2025

After reading this, I finally understand Computers & Technology! The examples about Computer Graphics were so relatable and the exercises really helped cement the concepts.

Personal Experience
Reviewer
Mike T.
July 23, 2025

After reading this, I finally understand Shader Art! The examples about Shaders were so relatable and the exercises really helped cement the concepts.

Personal Experience
Reviewer
Dr. Samantha Chen
December 11, 2024

As a professor of WebGPU, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of HLSL is particularly thorough and well-researched.

Academic Review
See All Reviews (42)
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Recent Discussions
User
.
November 20, 2025

This is a comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in OpenGL & Vulkan!

Reply
User
.
November 27, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in OpenGL & Vulkan!

User
.
November 19, 2025

This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Computer Graphics!

Reply
User
.
November 23, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computers & Technology!

User
.
November 25, 2025

This is a comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Computer Graphics!

Reply
User
.
November 20, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computer Graphics!

User
.
November 12, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Game Development!

See All Discussions (24)