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Real-Time Ray-Tracing with Vulkan for the Impatient
EDITOR'S CHOICE
Book Details

ISBN: 979-8883360830

Published: March 1, 2024

Categories: Books Computers & Technology Games & Strategy Guides

Related Keywords
graphics compute shader ray-tracing ai vulkan

Real-Time Ray-Tracing with Vulkan for the Impatient

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About This Book

This comprehensive guide to graphics, compute, shader provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Books.

What You'll Learn:
  • Master graphics techniques
  • Master compute techniques
  • Master shader techniques
  • Master ray-tracing techniques
  • Master ai techniques
  • Practical real-world examples
  • Best practices from industry experts
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Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
Prof. James Wilson
December 22, 2024

As a professor of shader, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of Computers & Technology is particularly thorough and well-researched.

Academic Review
Reviewer
CodeMaster
February 11, 2025

Changed how I think about Books. Highly recommend!

Reviewer
Sarah K.
July 1, 2025

I never thought I'd say this about a book on Games & Strategy Guides, but I couldn't put it down! The way the author explains shader completely changed my perspective.

Personal Experience
Reviewer
Dr. Samantha Chen
June 8, 2025

As a professor of graphics, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of Computers & Technology is particularly thorough and well-researched.

Academic Review
Reviewer
Mike T.
June 3, 2025

My boss recommended this book when I was struggling with graphics at work. Two weeks later, I was implementing Computers & Technology solutions that impressed the whole team!

Personal Experience
See All Reviews (42)
Community Discussion
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Recent Discussions
User
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November 3, 2025

This is a comment about the book. I particularly liked the parts about graphics, compute. Would recommend to anyone interested in Computers & Technology!

Reply
User
.
November 5, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about graphics. Would recommend to anyone interested in Books!

User
.
November 26, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about graphics, compute, shader. Would recommend to anyone interested in Books!

User
.
November 21, 2025

This is a comment about the book. I particularly liked the parts about graphics, compute, shader. Would recommend to anyone interested in Books!

Reply
User
.
November 9, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about graphics, compute. Would recommend to anyone interested in Computers & Technology!

User
.
November 3, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about graphics. Would recommend to anyone interested in Computers & Technology!

User
.
November 10, 2025

This is a comment about the book. I particularly liked the parts about graphics, compute. Would recommend to anyone interested in Games & Strategy Guides!

Reply
User
.
November 12, 2025

This is a nested (level 1) comment about the book. I particularly liked the parts about graphics. Would recommend to anyone interested in Books!

See All Discussions (24)